Myhabitat
Overview
As the world's leading conservation organization, the World Wildlife Fund relies on donations to protect wildlife diversity. My team worked to create an app to incentivize donations by allowing users to symbolically adopt an endangered animal while becoming more educated on them in the process.
My Role
UX/UI Design
Tools
Figma Invision
Timeline
4 Days
Process
A 4-Day Sprint
My team of five took on the task of designing a solution to increase donations to the World Wildlife Fund. This involved thorough research, creative ideation, user testing, and marketing aligned with the organization's mission statement.
Faced with time constraints, we streamlined our approach by adopting a condensed version of Jake Knapp’s Design Sprint. This allowed us to effectively structure our days, reserving the final day for collaborative revision and team check-ins before presenting.
Finding Context
The primary source of funding for the WWF, at over 31%, is from individuals who contribute through avenues such as monthly donations and symbolic adoptions—this aspect particularly captured our group's attention.
It allows users donate and, in return, receive a personalized adoption certificate, a species information card, and a stuffed animal, fostering a deeper personal connection between the donor and the WWF's mission
Finding Context
The primary source of funding for the WWF, at over 31%, is from individuals who contribute through avenues such as monthly donations and symbolic adoptions—this aspect particularly captured our group's attention.
It allows users donate and, in return, receive a personalized adoption certificate, a species information card, and a stuffed animal, fostering a deeper personal connection between the donor and the WWF's mission
Interview Insights
We found a concerning trend: 18-to-34 year-olds donate less for charitable causes than any other age group. We led five interviews with young adults to understand their donation patterns and see the root causes of this disparity.
Our findings revealed a common thread—participants expressed a desire to be more actively involved in the conservation process, whether through educational initiatives or by fostering a heightened connection to wildlife.
Expanding on Symbolic Adoptions
This was a very intriguing concept for us but as a way to be more environmentally conscious, we introduced virtual adoptions as an effort to reduce waste.
User Overview
For our final day we conducted five user tests and put the results in usability design matrix in order to see what to prioritize, in terms of effort required and impact.
Key Changes
Concerns with Payment Options and Wording-Overall wording was a key issue we uncovered during the usability tests. We had to work to provide more clarity especially in our calls to action like with changing “view my habitats” to “view your adopted animal” which was more clear in the intended meaning.
Defining the Target User
In response to time constraints, we opted to forego the traditional interview process and, instead, constructed a proto-persona Sarah based on our secondary research. Our analysis highlighted a significant opportunity in the community aspect, prompting us to delve into the ways creators leverage social platforms.
The Solution
With our 12 hours coming to an end before passing our work to the developers we decided to skip the greyscale and go straight to the hi-fi wireframes our solution focused on making a few key changes to the existing platform that would streamline the contributor experience.
Interview Insights
Based on some decontextualized interviews to uncover behaviours and pain points in patients some themes were:
- Lack of efficiency - In both scheduling appointments and finding a doctor, it was considered a time consuming and frustrating process.
- Negative experiences with a family doctor - The interviewees had expressed that their issues were addressed in an unsatisfactory way with their current doctors.
- Medical literacy- Two thirds of my interviewees reported an interest in improving medical literacy as a tool to advocate for themselves when receiving medical care.
Pivot
Originally, I focused on medical literacy in Canadian women to reduce negative outcomes with healthcare providers. However, I shifted this focus to matching with a doctor due to a stronger emphasis on experiences with doctors in interview transcripts. While medical literacy can't address systemic gendered issues, selecting the right doctor is a practical way to mitigate negative experiences.
In the ideation process I started with looking at preferences to narrow down doctors based on ones that fit the criteria. Doctor profiles also enhanced familiarity and comfort when scheduling appointments.
Branding
I wanted the brand identity to feel professional while remaining approachable. I leaned into shades of scrub blues. While it might seem like an obvious choice for a medical platform, I was important to keep the design consistent with user associations for a sense of reliability. For the logo and other UI elements I used more rounded shapes to convey friendliness.
Retrospective
Next Steps
- Further develop the gamification aspect of “Habitats”
- Ability to interact with (Feed / Play) with your adopted animals
- More biomes to “house” adopted animals
- Introduce a gifting feature to donate on behalf of friends/family and send them the interactive animal
- Animate the globe on the “Discover” screen to rotate as the user swipes around to find more endangered animals